Starcraft 2
#16
Posted 27 April 2010 - 02:18 AM

#17
Posted 12 May 2010 - 09:25 AM
#18
Posted 14 May 2010 - 02:20 PM

#19
Posted 14 May 2010 - 04:04 PM
I need a 2v2 partner, God damn randoms keeps failing on me.
#20
Posted 14 May 2010 - 06:11 PM
if you get invites they'll e-mail you. though i wonder if they're still doing that since pre-order gets beta and allAfraid not, as far as I know people who got access through a friend invite can't do that. At least I can't see any invite keys.
I need a 2v2 partner, God damn randoms keeps failing on me.
#21
Posted 14 May 2010 - 09:06 PM
#22
Posted 15 May 2010 - 12:12 AM
#23
Posted 16 August 2010 - 06:02 AM
#24
Posted 16 August 2010 - 10:33 PM
i don't feel like frustrating myself or i'd turn the notch up
#25
Posted 17 August 2010 - 05:39 AM
#26
Posted 17 August 2010 - 11:24 PM
yeahhhh i recall one mission that i actually took a few tries but already forgot which one. but that was the only one that took more than one try. i finished tonight and am satisfied with the game quality, but not really satisfied with the length. i think the ease of normal made the game significantly shorter. my average mission time is probably 30 minutes or 13 hours of gameplay total...that's really short for $60. i got 60 hours out of one dragon age run. of course there's multiplayer and so on in sc2i'm on normal and my experience has been the same as yours. I'm not as far along but (for example) on those two early missions where you're supposed to hold out against an onslaught of zerg I don't think i lost more than a unit or two. On the day/night mission I had 200 supply worth of (mostly) hellions roaming around during the night.
#27
Posted 18 August 2010 - 07:17 AM
#28
Posted 19 August 2010 - 05:28 AM

#29
Posted 19 August 2010 - 08:26 AM
#30
Posted 19 August 2010 - 08:44 PM
i'm not stupid, it does not change the fact that most games are $50 and sc2 multiplayer is not really that much more "insane" compared to sc1. yes, it has a supposedly flexible map editor but that generates free content for blizzard, so why are they charging $10 extra? in fact, most of the work must go into single player, not multi. it's extremely easy to have multiplayer with replay value.Sorry but, people by this game for the insane multiplayer, not single. Its like bomberman.
obviously i still like the game, but don't like it when they get expensive. i guess i'm a true chinese cheapskate because i often end up waiting until they're $20 to play them...i don't do that with big titles though (e.g. sc2, civ5)
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